This session had a log of prep & ground-work getting laid for bigger things in the future. The next session should be pretty explosive (possibly literally).
Lighting the Forge
With the fire spirit taken care of by the human spirit-binders, the Dwarves have started moving back into the hold and cleaning up. They persevere.
The three spirit-binders, led by a human named Koru, have been given quarters in a room above ground in the ziggurat.
Kardin & Flint talk to them about what needs to be done to light the forge. Koru provides them with a list of materials they’ll need to bind a spirit of that power to the forge. Also, he requests access to the forge so that he can see the area and make a mental map of it. Flint & Kardin escort him down to the forge.
They find Fergus & Falur with their heads together near the forge. It’s obvious they’re trying to light the forge by conventional methods. Koru goes about his business examining the area while Flint & Kardin take Fergus aside.
“Listen. You know and I know that Falur will never get that forge lit using the usual methods. The only way to get any use out of this forge is going to bind a spirit to it like before and use this forge key.” Continue reading
