So, as I said in my last post I recently got the chance to play The Quiet Year. I really wasn’t quite sure what to expect going in, but I really had a good time with it.
When The Quiet Year originally launched on indiegogo I was pretty firmly on the fence, leaning towards not interested. However, I did really love the intro movie. Seriously, go watch it if you haven’t. It’s pretty fantastic.
Anyhow, I kept seeing fairly regular updates thanks to G+, Facebook, & Twitter. Eventually I decided to go for it. I like supporting indie developers, and I really like the only other game of Joe McDaldno’s I’m familiar with: Monsterhearts. Plus, the more I thought about it the more my curiosity got the better of me. I really wanted to see how the premise of the game would work and play out.
So, I put my money in and a few weeks ago Joe sent out the pdf of the game. I read over it and was very intrigued to see how it would play out. I’ve enjoyed other GMless games (Fiasco & Durance) and lately I’ve found myself drawn to games with ritualistic components, which this game definitely has. Continue reading