RPG Catch-Up, Part 3

Another few weeks and another few games. Most of these (the first 5) are  pretty short, but being otherwise busy kept me from being able to read as much as usual. That and I haven’t had time to post about them. Anyhow, on to the games.

Breaking the Ice, by Emily Care Boss

Breaking the Ice is a 2-player rpg about characters going on dates and forging a relationship. I’ll say upfront that the content of the game doesn’t really interest me, but that’s complete personal preference.

What I did like, though, are the mechanics. They’re really simple, but fun. The basic idea is that each character takes turn narrating parts of a date. The second person will award the first person dice as they narrate things they think their character would approve of. Eventually it’ll reach a point where dice need to be rolled to determine an outcome. The roll of the dice will determine how well things go and possibly form connections. Continue reading